Thursday 22 November 2012

Small change of plans


Hello again!

So… the has been a small change of plans regarding what I’ll actually be doing for my MA. Although I would love to delve deeper into tessellation and next gen processes, (which I will, at a later date as part of my MA as well…) I’m going to focus on showing the work I am doing at white paper games, specifically focusing on how we can use technology to enhance our workflow speed and efficiency while keeping the artistic value and style of our project intact. I would also like to explore how important it is for an indie studio to have these measurements in place in order to achieve a goal as ambitious as our debut title: “Ether one”.

Over the next few days I will be updating this blog explaining everything I have done and used in Ether, and hopefully provide some insight as to how it has affected our workflow (or how it will down the line).

 

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